Puzzle Castle

Destruction of the Puzzle Train tracks by the mysterious PM terrorist group forces the Conductor to rethink his next project. Puzzle Island has also been postponed following its security being compromised.

An international puzzle festival is born. The World Cup of Puzzling! The top secret location of the Puzzle Castle should provide secrecy for the Conductor and the 17 international winning teams, but there’s a problem.

The Conductor’s inner circle has been infiltrated. Tom’s Puzzle Train win is leaked before it’s shown on TV, and it seems the PM group is more than interested in him.

Tom’s only protection against the group is the burly figure of Miss Reader, assigned to him by the Conductor following his attempted kidnap on Puzzle Island.

Join Tom and Isabelle as they attempt to make their way through the Puzzle Castle. The puzzles are harder, the competition is stiff, there are rumours of cheating but above all, Tom is about to be drawn into the bitter secrets of the Conductor’s past.

Puzzle At Sea

THE PUZZLE TRAIN IS FINISHED

Train tracks are destroyed removing the Puzzle Train from TV screens. Puzzle Island remains hushed up and the cheating during Puzzle Castle has tarnished his reputation. The Conductor’s paranoia runs high.

Undeterred, the Conductor forges ahead with his latest project – totally interactive pods which put the user in any situation they can possibly imagine.

Tom and his friends, Isabelle, Darren, Harvey, Holly and George are invited back to the Puzzle Train station to give the pods their first test, in a murder mystery aboard a cruise ship.

STATION MASTER MARVIN IS DEAD!

Killed and left for the head of ship’s security to find, Tom and his team must crack the puzzles to find the clues to uncover who killed Marvin. Given a list of suspects and freedom to roam the ship as they please, Tom, Isabelle and Darren must race against George, Harvey and Holly.

Someone, however is messing with Tom’s pod. Despite strict security, Tom finds himself on and off the ship as the PM group and the Conductor battle for control of Tom’s pod.

TOM IS FINALLY GOING TO FIND THE TRUTH!

Puzzle Island

Tom is thrilled to be taking his first ever trip in a helicopter. However, as it nears Puzzle Island, the engine loses power and crashes. This is the first in a strange sequence of events. Tom knew this would be no ordinary weekend. But he is about to experience a roller coaster of emotions far beyond what he expected.

Puzzle Island is the Conductor’s latest creation. Free from the confines of the Puzzle Train, the team of puzzleteers have until sunset to complete as many of his puzzles as they can. They have the freedom to roam the island collecting clues to the final password.

Reunited with his Puzzle Train friends, they become the first team to attempt Puzzle Island. Disagreements soon follow and tempers fray. The team splits into two.

The island is supposed to be a secret. Yet footprints and a missing clue point to someone else being there. An uninvited visitor from the Conductor’s past is determined to wreak havoc. Can Tom avoid the intruder, reunite the team and complete Puzzle Island?

The Puzzle Train

The most popular TV game show ever, Puzzle Train, has Tom hooked. Obsessed. Every week, he watches as the adults fail to complete the unseen Conductor’s puzzles. Every week at school he debates the Conductor’s identity with best friend, Isabelle. And every week, his stepfather tells him to get out of the living room and play sports.

An opportunity presents itself as a children’s special is announced. Tom is desperate to get on-line and attempt the qualification puzzles, his stepfather is equally desperate to stop him. The mystery to Tom is why does his stepfather hate the Puzzle Train so much?

Tom knows he can defeat the Conductor’s puzzles – if he can overcome his initial shyness – he has studied every episode and he has his grans words of wisdom in his head.

He has to win.

Not just for the fame of becoming the first person in 500 episodes to defeat the Conductor – he doesn’t like attention.

Not just for the massive cash prize – although his mom really needs a new car.

But for the questions he has buzzing in his head and the desire he has to finally find out who the Conductor really is.

Six puzzles, ninety minutes. Have you got what it takes to beat the Puzzle Train?